This skill interactively helps the user solve a standard projectile motion equation with constant acceleration. The skill finds the displacement of the object. It confirms the input with the user, and states the displacement.
When prompted, the user supplies the initial velocity “v0”, the acceleration “a”, and the time, “t”. The user may say things like “negative five point three seven one” and the skill will understand the value to be “-5.371”.
This skill handles real coefficients that are not necessarily whole numbers.
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